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The notion of not having an integrated support system


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Cheng's enthusiasm for the D2R Items game was evident in a recent interview. "I believe that 'Diablo Immortal' is going to make a difference in people's views on what they perceive as the mobile version of a game," Cheng told The Washington Post. "That was one of our goals since the beginning. Let's set the bar higher for what we can offer players from a mobile game."

"I have three kids , and they're all teenagers, and they don't have the same idea of a distinction between consoles, PCs or mobile," Cheng said. "They enjoy playing games on a variety of platforms."

The game will feature simultaneous launch on PC with full keyboard-and-mouse as well as controller support, as well as cross progression and cross play with mobile devices enabled upon the launch. This choice was made following a beta test in which creators of gaming content said they'd like to emulate the game to display it on their channels said Rod Fergusson, general manager of the Diablo franchise.

"The notion of not having an integrated support system for PC and content creators did not feel right," he said. It was quickly decided to bring the same experience from mobile to PC and to ensure that the game functions exactly as it does with the controls and user interfaces outfitted for the desk warriors. The questions that were raised in 2018 around why the game should even exist morphed into fans asking diablo II resurrected items what the game would be like when it launched and asking for an PC port.

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